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Update #16

Advanced macro steps, Tasks and crypto payments

More than 20 new macro steps with variables, conditions and loops, Tasks like Mine Blocks and Follow Player, a better Macro AI Assistant and a custom crypto payment processor.

3 New Features2 Revamped3 Fixes

New Features

New Macro Steps

You should be able to build a lot of advanced macros now 🙂

  • Variables & data
    • Set Variable - store a literal value into a named variable for later steps
    • Read Slot - inspect a slot's item name, count or lore and save it to a variable
    • Find Slot - search inventory for an item by name and store the slot number
    • Counter / Increment - add N (default +1) to a variable, useful for "ran X times" tracking
    • Persist Variable - save a variable to disk per account, or load it back next run for lifetime counters, last prices, etc
  • Flow control
    • If / Branch - check a variable, slot, health, food, inventory count or window, then continue, skip, or abort
    • Switch / Match Cases - match a value against up to 6 cases, each picks continue, skip N steps, or abort
    • For Each Item - iterate over matching inventory slots and run a step range for each, exposing the item as a variable
    • Try / Catch - run a step range, and if any step errors run a recovery range instead of failing the whole macro
    • Abort Run - cleanly end the current run, the loop's next iteration starts fresh after the loop delay
  • Waiting
    • Wait for Slot - wait until a specific slot contains an item with at least N count, with timeout
    • Wait Until Condition - poll until any If-style condition becomes true
    • Wait Until Spawned - after a reconnect, wait until the account is fully in-world before continuing
  • Inventory & items
    • Click on Spawner - should let you build your own Bone Order macro
    • Click GUI Slot (extended) - now has built-in "click N times with X ms between clicks", no need to wrap it in Repeat Steps
    • Shift Click All Matching - shift clicks every slot matching a name, great for dumping specific items into a GUI
    • Equip Item - find an item by name and hold it in the hotbar, swapping from main inventory if needed
    • Use Item by Name - find an item, hold it, and right click for N ms (potions, pearls, totems, golden apples)
    • Eat Now - find any food, hold it, eat it, then restore the previous hotbar slot
    • Drop Held Item - drop the selected hotbar item, single or full stack
  • Movement
    • Save Position - store the account's current X/Y/Z into a variable
    • Goto Coords - pathfind to X/Y/Z on Java and Bedrock, via the Tasks engine
    • Walk to Saved Position - pathfind back to a position stored with Save Position
    • Follow Player - follow a player for N seconds, then continue (Java and Bedrock)

Tasks

  • Mine Blocks - mine a specific block X times within a radius
  • Goto Coordinates - send your accounts to specific coordinates
  • Follow Player - have your accounts follow a player
  • Wander - have your accounts randomly walk around
  • Circle a Point - walk your accounts in a circle around a specific block
  • Walk Axis - similar to Basic Movement, but with pathfinding

General

  • Disconnect and Death Discord webhooks now attach a log file with the last 500 log lines for that account
  • %random_bedrock_username% and %random_java_username% placeholders

Revamped

Macro AI Assistant

  • Go try it out, this version should be way better

Payments

  • Replaced Hoodpay with a custom crypto payment processor
  • LTC, ETH and BTC have all been tested and are working

Fixes

  • "You are already online" after switching to a different backend
  • Chat issues
  • Bedrock %random_username%

Hear about the next one first.

Every release is posted in the Console Client Discord. Ask questions, report bugs and tell us what to add next.