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Update #34

API, Stat Checker and HTTP proxies

The Console Client API, Stat Checker, a Point of View HUD layout editor, HTTP proxies, Minehut support and new Spawner Sentry pickaxe and ender chest options.

12 New2 Revamped4 Fixes

New

API (Beta)

  • New API tab in Settings, this lets you control your accounts from your own scripts, bots and tools
  • Connect and disconnect accounts, run Connect All or Stop All, send chat and commands, read chat and console live, run and stop your saved macros, move accounts, run tasks, click through inventories and menus, and change your server settings
  • Generate a API key and press copy, API keys are only shown once
  • Regenerate deletes the old key instantly
  • DO NOT LEAK YOUR API KEY, it has full control of your accounts. It can never touch billing, purchases, Sub Users or your security settings, so a leaked key can't spend your money
  • Included with Tier 3, with 120 requests a minute
  • It's in beta, so endpoints and limits can still change

API IP Whitelist

  • Optional but recommended: add up to 5 IPs and your key only works from those, even if someone gets hold of it
  • IPs are hidden the moment you add them and are stored with encryption
  • To change an IP you remove it and add it again

API Docs

Stat Checker

  • New Stat Checker tab in the sidebar, that checks a whole list of accounts on any Java server
  • Each account joins the server for about a second, reads what the server sent it and leaves again
  • Every account gets its own card with the sidebar scoreboard exactly as the server draws it, in the server's colors
  • If the server refuses an account you get the full kick message in its box
  • Every check goes out through one of 75,000,000 residential proxies
  • It's a separate connection, your accounts can stay AFK on their own server while you check another one
  • Included with Tier 2: 1,000 checks a month and Tier 3 gets 2,000, one check per account per run
  • Java only, since residential proxies can't carry Bedrock's UDP traffic

Command Checker

  • Every account can also run a command right after it joins, /stats by default, and shows the answer side by side with its scoreboard
  • Pick what the command opens: a server dialog or a chest GUI. Server dialogs exist on Java 1.21.6 and newer
  • A chest GUI comes back as its items with icon, name and lore, and a server dialog comes back as its text lines and button labels

Totals

  • Any total you already track for that server on the Scoreboard tab shows above the Stat Checker results, added up across the checked accounts
  • + Add Total starts a new total from the results, from a scoreboard line or from the command reply, so you can total the money from the /stats GUI across every checked account; totals built from the scoreboard show on the Scoreboard tab as well
  • Each box says where its number comes from and how many of the checked accounts it counted, and Remove takes it off; up to six totals per server

Docs

Spawner Sentry: Buy Silk Touch Pickaxe if missing

  • On by default every 60 seconds, a Spawner Sentry account that has no pickaxe in inventory buys one from the auction house
  • You can edit the command, by default it's /ah diamond pickaxe eff 5 unbreaking 3 silk touch
  • Works with Auction Quick Buy on or off: it clicks the confirmation menu on older versions, presses Yes on confirm dialogs
  • Reads the price before buying and never pays more than $10M
  • If a listing was already bought by someone else it moves on to the next one
  • If a raid triggers Spawner Sentry in the middle of a purchase, it finishes buying first (about 2 seconds) and then mines with the new pickaxe

Spawner Sentry: Ender Chest

  • New setting on the Spawner Sentry tab, off by default: after mining your spawners, the account looks at the nearest ender chest, opens it, puts every spawner inside and then logs out
  • The ender chest has to be within reach of where the account stands and in plain view. If there isn't one in reach it simply skips this and logs out with the spawners in its inventory like before
  • If the ender chest fills up, whatever doesn't fit stays in the inventory
  • The completion alert now shows the open ender chest together with the inventory

Point of View HUD Layout

  • New Layout button under the Point of View toggles that lets you remodel the HUD
  • Every element gets its own frame: hotbar, hearts, hunger, XP bar, chat, action bar, scoreboard, and the look and click buttons
  • Drag a frame to move it, drag the corner or use the size slider to resize it, and nudge with the arrow keys
  • The layout applies to every account box and to full screen
  • Reset element and Reset all put things back, and anything you never move stays exactly where it was

HTTP(s) Proxies

  • Your own proxies can now be HTTP or HTTPS as well as SOCKS5, just pick the type when you add or edit one in Proxies
  • Import lists with them too, start a line with http:// or https:// and every other line stays SOCKS5
  • Java accounts connect through them the same way as SOCKS5, and they show up in every account proxy picker tagged [HTTP] or [HTTPS]
  • The proxy map and Proxy Region Matching work with HTTP and HTTPS proxies as well
  • Bedrock still needs a SOCKS5 proxy with UDP support, since HTTP(s) proxies can't carry UDP

Minehut

  • Console Client now supports Minehut's verification: the Terms of Service age prompt and the map captcha both show up in a pop up on your dashboard
  • The captcha is pieced together from all the maps on the wall, just type the code you see
  • If you get it wrong, a new captcha shows up along with how many tries you have left

Revamped

Spawner Sentry

  • Player Detection has been removed. Block Break Detection is now the only way Spawner Sentry triggers, because it's far more reliable: it sees blocks breaking anywhere in your loaded chunks at any height, works on servers that hide players, and catches someone digging in before they're ever in sight
  • If you were using Player Detection you've been moved to Block Break Detection automatically, there's nothing to do on your end.
  • Already on Block Break Detection? Your settings stay exactly as you saved them
  • The Friends list no longer affects Spawner Sentry, since a block break doesn't say who broke it. It still works for Raid Alerts and Combat
  • Updated the Spawner Sentry guide: consoleclient.com/docs/spawner-sentry

Join Command & Join Macro

  • You can now edit an account's Join Command or Join Macro while it's online
  • The change takes effect the next time the account joins

Fixes

Mouse Control & Point of View (Java)

  • Fishing rods now keep casting and reeling while you hold right click instead of stopping after one use, including when the account is at full hunger
  • Accounts no longer try to right click their own fishing float instead of using the rod again
  • Items that need to stay held, such as bows and shields, now keep their use active while the button is held, including when you look at a different target
  • Fixed extra arm swings when using a fishing rod while looking at a block

Vehicles & Point of View (Java)

  • Fixed the Point of View facing a different direction from the account seen in-game immediately after entering a boat, chest boat or raft
  • Entering a boat now faces the account in the boat's direction while keeping its up and down look angle, and turning while seated follows vanilla's limits
  • Passenger updates no longer reset where the account is looking while it stays in the same vehicle
  • Using a fishing rod while turning in a vehicle now sends the account's current look direction correctly

Macros

  • Hold Mouse Button now uses the same holding behavior as Mouse Control and Point of View, so fishing rods repeat properly here too
  • Holding left click in a macro now mines the block you're looking at instead of only swinging the arm
  • Fixed macro holds competing with Mouse Control, and stopping or replacing a hold now releases the action properly

Proxies

  • Fixed removed proxies re-adding themselves to your list when an account was still using them
  • Removing a proxy now sets accounts as PROXY REQUIRED until you pick a new proxy for them
  • Fixed editing a proxy creating a second proxy with the new details. Accounts using that proxy now move to the edited details automatically
  • You can no longer edit or remove a proxy while an account on it is connected
  • Proxy error messages now name the proxy type that failed (SOCKS5, HTTP, or HTTPS) and say when the proxy refused the server

Hear about the next one first.

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