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Spooky Sale. Happy Halloween! New purchases, extensions and upgrades all qualify.

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Update #39

Macro Recording, Player Detection and the Spooky Sale

Macro Recording, Spawner Sentry Player Detection, SimpleVoiceChat spoofing, a new checkout page and the Halloween Spooky Sale.

9 New3 Revamped10 Fixes

New

Halloween Spooky Sale

  • 20% off every plan until November 1st
  • New purchases, extensions, tier upgrades and extra slots all qualify

Website Redesign

  • consoleclient.com has a new homepage, plans page, status page and guides
  • New Server Checker type any Java or Bedrock server to see if it's online, how many players are on, and whether Console Client has been used there before
  • consoleclient.com

Macro Recording (Tier 2)

  • Record a macro just by playing: open Macros → Recordings, pick an account and press R. Point of View opens full screen and everything you do is recorded, from walking and mining to menus, chat and commands
  • Trim it like a video, cut out mistakes and edit commands before you save
  • Replay it in any macro with the new Play Recording step, tick for tick. It waits for slow menus and teleports, walks back if your account gets pushed, and you can take over at any time
  • Prefer normal steps? Convert to steps turns a recording into a macro you can edit
  • Guide: consoleclient.com/docs/macro-recording

New Checkout Page

  • Buying a license on the website now has its own checkout page
  • Add a Proxy Shop proxy to your license in the same payment
  • consoleclient.com/checkout

SimpleVoiceChat Spoofing (Java)

  • New Behavior setting, on by default: on servers that run Simple Voice Chat, your accounts join voice chat just like a player with the mod, so they look less like bots
  • Pick what players with the mod see next to your accounts' names: Deafened (default), Connected, Speaking or Whispering
  • Speaking and Whispering only ever send silence, never real audio
  • Voice chat only goes through your account's own SOCKS5 proxy. Accounts on HTTP proxies skip it
  • Guide: consoleclient.com/docs/stay-online

Spawner Sentry: Player Detection Is Back

  • Turn on Player Detection to also start mining your spawners the moment a player who is not on your Friends list comes into view. Block Break Detection always stays on
  • Players who teleport right next to your account are ignored, and you can set a max distance
  • New Player Detected alert with the player's name, distance and position
  • The Friends tab on Spawner Sentry works for the sentry again
  • MineProbe is always ignored, by Spawner Sentry, Raid Alerts and Combat
  • Guide: consoleclient.com/docs/spawner-sentry

Spawner Sentry: Max Distance

  • New Max distance (blocks) setting for Block Break Detection, right next to Ignore radius
  • Only breaks within that distance count: 50 blocks by default, measured the same way as the distance shown in your account's log
  • Someone mining far above or below your base, like at the surface no longer sets off your Spawner Sentry
  • Want it to watch everything your account can see like before? Set it as high as 512
  • If your ignore radius was 50 or more, your max distance starts at 512 so nothing changes for you
  • Guide: consoleclient.com/docs/spawner-sentry

Macro Steps: Random Walk & Walk Blocks (Java and Bedrock)

  • Random Walk: walks to random spots around where the step started for the time you set, staying inside a radius. It steps up blocks, goes around walls and stops the moment the time is up. Great for playtime rewards and anti-AFK
  • Walk Blocks: walks an exact number of blocks forward, back, left or right of where the account faces, or north, south, east or west, and stops right on that block
  • Guide, including a ready made playtime farm: consoleclient.com/docs/macro-steps

Mouse Control: Hold Left and Right (Java and Bedrock)

  • New Hold left and right option holds both mouse buttons at once like a player, so one account can break and replant a crop farm
  • Both click buttons in Point of View can be on at the same time
  • The Hold Mouse Button macro step can hold both buttons too
  • Hold left and Hold left and right now click every game tick like a real player, so on farms where the crop comes right back (like a farming hoe that replants) your account breaks it as fast as its ping allows
  • On a normal field, holding both buttons starts breaking the farmland once the crop is gone, just like a player would, so use separate clicks there
  • Guide: consoleclient.com/docs/mouse-control

Revamped

Spawner Sentry

  • A block that gets broken again and again in the same spot now only counts once every 20 seconds
  • The Block Break macro trigger uses the same rule
  • The Timer method now moves on to the next spawner as soon as the current one is gone, instead of digging the empty spot until the timer runs out

Mine Blocks: Sand Farms (Java)

  • New Only blocks open to the sky option mines the top block of each column, layer by layer, never underground or under water
  • New Pick up the drops option walks over the items it mined, and Stop when the inventory is full ends the step when nothing more fits
  • New Free inventory slots condition for your macro conditions

Faster Controls

  • Point of View movement, inventory clicks and commands now take a direct route from our servers to the dashboard, so they no longer time out when the network in between slows down

Fixes

Off Hand & Crops (Java)

  • Blocks, seeds, carrots and torches in your off hand are now placed when your main hand is empty or holds something that does nothing on that block, like a sword or a pickaxe
  • Works in Point of View, the Mouse tab and macros
  • Clicking a mob that is standing in crops now hits the crops first like the game, instead of hitting the mob through them
  • Holding right click with carrots, potatoes or berries still eats them when you are not aiming at a spot where they can be planted
  • Right clicks that do nothing no longer swing your arm, just like the game

Crops (Bedrock)

  • Crops you break now disappear right away, so a right click right after plants on the farmland in macros and the Mouse tab
  • Right clicking with carrots or potatoes in Point of View now plants them instead of eating them

Mobs Pushing Accounts (Java)

  • Accounts are now pushed only by what pushes a real player, so bats, parrots, armor stands and vexes no longer push them
  • Fixes anticheat flags for accounts standing in dark spawner rooms full of bats
  • Server teams that turn collisions off, accounts on ladders, boats and baby mobs now work like the game

Friends List (Raid Alerts & Combat)

  • Every name on your Friends list now counts, up to 500. Before, only the first 50 did, so friends further down the list could set off Raid Alerts or get attacked by Combat

Login Servers & Anti-Bot Checks (Java)

  • Accounts now connect properly to servers that put you in a login or waiting world first
  • Your join command (for example /login yourpassword) now waits until you reach the real server, so it no longer gets lost inside an anti bot check
  • Accounts now pass anti bot checks that test off hand swings

Join Command Delay (Java)

  • Fixed accounts disconnecting and reconnecting every few minutes when the Join command delay was set to 5 minutes or more

Signs (Java)

  • Sign editors a server opens on its own, like the one DonutSMP opens after you join, now close after 3 seconds like a player would
  • Signs you open yourself, or that you are typing on in Point of View, stay open
  • A sign editor also closes when you walk away or the sign disappears

Water Streams With Signs (Java)

  • Accounts now ride water streams built with signs, like Sell Axe farms with water at foot and head level

Point of View

  • Fixed the view shaking by a few pixels while moving when your account is far from spawn (100,000 blocks or more)

Chat (Java)

  • Fixed player messages showing up without the player's name and rank on servers with custom chat formats

Hear about the next one first.

Every release is posted in the Console Client Discord. Ask questions, report bugs and tell us what to add next.