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Farming & Protection

Sell from a spawner menu

Configure the separate Spawner Auto Sell tab and its menu slots.

Open Spawner Auto Sell

Go to Spawner Sentry → Spawner Auto Sell. This feature sells through a spawner’s menu. The standalone Auto Sell page is for chest wands and sell-command farms.

Connect a Java or Bedrock account and position it where it can interact with the spawners. Confirm that the server lets the account open that menu and sell its contents.

Every run sells each spawner the account can reach, starting with the nearest one and working outwards. Stack the spawners you want sold within reach of where the account stands.

Watch one account sell from eight piles

This showcase shows one account automatically selling from eight different spawner piles. Keep every pile within interaction reach of the account.

One account automatically selling from eight different spawner piles. Open the video.

Configure the sell loop

  1. Choose the interval

    Set the sell interval in minutes. The supported range is 5 to 360 minutes.

  2. Set the recovery command

    The Recovery Command defaults to /home 1. Use a command that returns the account to its spawners, and check that the home is set correctly. Leaving the field blank uses /home 1. After 32 failed attempts, the account sends this command twice, one second apart, before retrying the sell run.

  3. Set the menu slots

    Set the sell slot in the spawner’s 6-row menu and the confirm slot in the next menu. The starting defaults are 48 and 15. Confirm them against your server’s actual menu.

  4. Select accounts and enable

    Select the accounts that should run the loop in the Accounts panel, then turn on the Spawner Auto Sell switch at the top. Changes save automatically.

  5. Test one run

    Use Manual Sell to check the configuration. It runs the full loop over every spawner in reach. Verify the server’s sale result before leaving the loop enabled.

Read slot numbers correctly

The top-left menu slot is 0. Count left to right, then continue on the next row: the first row is 0–8, the second is 9–17, and so on. Confirm slots belong to the confirmation menu, not the first menu.

Why the menu retries and recovery command exist

DonutSMP can close a spawner menu so quickly that its contents never finish loading. Waiting for that menu used to waste time and could end the attempt before the account had made enough clicks. Auto Sell now detects those early closes and immediately tries to reopen the same spawner for up to 32 right-click attempts. If the server sends no menu response at all, the account still waits briefly for a reply before trying again.

  1. Retry the same spawner

    The account keeps reopening the menu when it closes early. If it stays open, selling continues normally.

  2. Run recovery once

    After all 32 attempts fail, Auto Sell sends your Recovery command twice, one second apart. It waits another second, then checks which spawners are reachable from its new position and starts a fresh sell pass. Teleporting back can help clear the menu problem.

  3. Wait if the retry fails

    The fresh pass gets another allowance of up to 32 attempts per spawner. If it fails again, the run stops and waits for your configured sell interval.

The account console records the attempts, recovery commands, and next scheduled run. Recovery runs at most once per sell run and stops if the account disconnects or Spawner Sentry needs to mine. If no spawners are reachable after recovery, it also waits for the configured interval.

Need a hand?

Check the troubleshooting guide or return to all guides.